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Dosojin
Medium outsider (kami native), NG
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Armor Class: 13
Hit Points: 85 (10d10+30)
Speed: 30 ft.
Initiative: 8
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STR: 15 (2) DEX: 17 (3) CON: 16 (3)
INT: 12 (1) WIS: 14 (2) CHA: 17 (3)
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Saves: STR: 5 DEX: 3 CON: 6
    INT: 4 WIS: 5 CHA: 6
Skills: 3 + ability mod for (Bluff, Diplomacy, Disguise ( as statue), Handle Animal, Knowledge (nature), Perception, Sense Motive, Survival)
Languages: Common; speak with plants, telepathy 100 ft.
CR: 7(1400 xp)
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Space: 5 / Reach: 5
Melee attacks:
2 slams +5 (1d6+2)
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Special: merge with ward, ward (roads or trails)
Feats: Alertness, Improved Initiative, Iron Will, Quicken Spell- Like Ability (invisibility), Weapon Focus (slam)
Environment: any land
Organization: solitary, mated pair, or cloister (3-10)
Treasure: standard
Source: AP 52

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